bifacial_radiance.RadianceObj.setGround#
- RadianceObj.setGround(material=None, material_file=None)[source]#
Use GroundObj constructor class and return a ground object
- Parameters:
material (numeric or str) – If number between 0 and 1 is passed, albedo input is assumed and assigned. If string is passed with the name of the material desired. e.g. ‘litesoil’, properties are searched in material_file. Default Material names to choose from: litesoil, concrete, white_EPDM, beigeroof, beigeroof_lite, beigeroof_heavy, black, asphalt
material_file (str) – Filename of the material information. Default ground.rad
- Returns:
self.ground (tuple) – self.ground.normval : numeric Normalized color value self.ground.ReflAvg : numeric Average reflectance